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AI Insights · Timothy · October 2022

Top 5 Dog Games in Latin America Q3 2022 Performance

Discover the performance trends of the top 5 dog games in Latin America during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Dog Games in Latin America Q3 2022 Performance

In the third quarter of 2022, the top 5 dog games on a unified platform in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower offers valuable insights into these trends.

Dog Rescue - Draw To Save from WEGO Global had an impressive start with weekly downloads peaking at around 448K at the end of August. However, this number gradually declined, reaching approximately 189K by the end of September. The game also saw significant weekly active users, starting at 301K and peaking at 713K, before stabilizing at around 512K.

Dog Life Simulator by BoomBit Games experienced fluctuating weekly downloads, with the highest being 202K at the beginning of the quarter and the lowest at 73K in early September. The game's weekly revenue remained relatively stable, averaging around $90. Weekly active users showed a downward trend, starting at 332K and ending at 224K.

Connect Animal from Spearmint Games also saw varied weekly downloads, starting at 187K and dipping to around 99K before climbing back to 120K by the end of the quarter. The weekly revenue for Connect Animal hovered around the $50 mark. Active users for the game started at 462K and eventually settled at 299K.

Floof - My Pet House by TutoTOONS had a notable performance with weekly downloads peaking at 220K in mid-August and then decreasing to about 100K by the end of September. The weekly revenue showed a similar trend, peaking at $774 and gradually decreasing to around $400. Weekly active users for Floof started at 45K and peaked at 436K, before stabilizing at 271K.

PAW Patrol Rescue World from Budge Studios maintained a consistent performance in terms of weekly downloads, ranging between 89K and 114K. The weekly revenue for the game was steady, averaging around $5K. The game also had a stable number of active users, starting at 394K and ending at 347K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022